Lists sort by created_at desc, so scrapers add new scenes at the top; on refetch those
prepend above the viewport and the whole list slid down under the user's thumb (jitter/
tearing while browsing filtered results). Added maintainVisibleContentPosition to the
shared sceneGridProps() so RN pins the visible item and corrects the offset; a small
autoscrollToTopThreshold still surfaces new items when the user is at the very top.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
(1) Scroll jank/device load on long scene lists (report 5b7ca1e1): SceneTile is now React.memo'd so typing in search no longer re-renders every mounted tile, and sceneGridProps bounds the render window (windowSize 7 etc.) — required because removeClippedSubviews stays false to avoid thumbnail blanking. Applies to all scene grids. (2) fpoxxx played an ad instead of the video via the WebView fallback (reports f79beefb/cfa207c7). fpoxxx is KVS with an IP-bound + session-bound get_file token (cross-IP 403 confirmed), so it must resolve phone-side: new fpoxxxResolver fetches the page + follows get_file on the device (KVS real_url port for the function/0 case), wired into SceneDetailScreen like sxyprn/eporner. Verified from a residential IP: get_file -> CDN returns 206 video/mp4.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Batch from user feedback: (1) Grid columns 1/2/3 setting (PreferencesContext, persisted) across all scene grids — default 2 was too small on phones. (2) Min-duration filter chips (5/10/20/30+ min) to hide ad-clips. (3) Saved-search chips + Save button (backed by /saved-searches). (4) Re-enabled screen-capture protection (Recents hide + screenshot block) for distributed users — verified active on emulator (screencap returns 0 bytes). (5) 'Checking for updates' gate before the PIN screen so a background OTA restart no longer causes a double PIN prompt. Changelog entry added. Published OTA runtime 1.1 (a9620b12).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
bug-report 5a6844db: the hold-to-preview animated gesture did nothing useful.
Replace it with a long-press action menu on scene tiles:
- Ukryj scenę → POST /scenes/{id}/hide
- Oznacz jako duplikat → enter selection mode; tapping another tile merges the
long-pressed scene INTO the tapped one (POST /scenes/{keep}/merge/{drop}).
SceneActionsProvider holds the selection state + a bottom banner, so it works across
all 5 scene-list screens via the shared SceneTile (no per-screen wiring). Selecting
mode highlights tappable tiles and badges the pending duplicate. Animated thumbnails
kept only as a still-fallback image; has_animated_thumbnail filter removed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Option B (rebuild APK) — odblokowuje custom fonty na stałe + sprawia że
przyszłe font-OTA nie crashują.
- runtime 1.0 → 1.1 (app.json + AndroidManifest EXPO_RUNTIME_VERSION): nowy APK
ma native ExpoFontLoader, więc MUSI mieć inny runtime niż stare instalacje 1.0
(inaczej font-OTA crashnęłoby stare). 1.0 channel zostaje na d5b87e5c
(font-stripped) dla starych, 1.1 = nowy APK z fontami.
- version 0.2.0 / versionCode 10 (build.gradle) — in-app updater (/version=0.2.0)
zaoferuje install starym 0.1.9.
- Fonty przywrócone (useFonts, theme.fonts realne, SceneTile/MoviePosterCard/
navigation/GoonWordmark fontFamily) — działają bo native jest w APK.
- Build: gradlew assembleRelease (autolinking expo-font, BEZ prebuild — zachowane
custom native AntiTamper/ApkInstaller), Sentry source-map upload wyłączony
(SENTRY_DISABLE_AUTO_UPLOAD, brak org/auth — krok poboczny).
- app/main.py /version 0.1.9 → 0.2.0.
ZWERYFIKOWANE na emulatorze: podpis SHA-256 == ALLOWED_APP_SIG_HASH (anti-tamper
OK), ExpoFontLoader w classes3.dex, `ReactNativeJS: Running "main"` bez crasha.
APK live: /static/app-release.apk + goon-v0.2.0.apk + landing webroot.
UWAGA: launcher-icon (native mipmaps) NIE zmienione w tym buildzie — nadal stara
ikona. Nowy oo-icon wymaga regeneracji res/mipmap-* + rebuild (follow-up).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
DIAGNOZA NA EMULATORZE (emulator-5554, goon-v0.1.9.apk):
Dwa błędne założenia z poprzednich sesji obalone empirycznie:
1. RUNTIME: APK ma EXPO_RUNTIME_VERSION="1.0" (NIE 0.1.9 — pomyliłem versionName
z runtime). App akceptuje TYLKO manifest runtime 1.0. Mój wcześniejszy
"fix" na 0.1.9 (211aaaa) był wstecz — app go ignorował. Cofnięte: app.json
+ publish_update RUNTIME_DEFAULT z powrotem na "1.0".
2. CRASH: prawdziwa przyczyna "nic się nie pojawia" — OTA bundle z expo-font
crashował: "Cannot find native module 'ExpoFontLoader'" → expo-updates
ErrorRecovery rollback. APK (build 22-maja) nie ma natywnego ExpoFontLoader
(expo-font dodany 30-maja, PO buildzie APK). OTA NIE MOŻE dostarczyć native
modułu. Potwierdzone: embedded bundle + served bundle grep = 0 ExpoFontLoader;
stary font-bundle crashował, font-stripped NIE.
FIX: usunięto useFonts z App.tsx + expo-font import; theme.fonts → undefined
(system font); SceneTile/MoviePosterCard/navigation/GoonWordmark fontFamily →
fontWeight. Wszystko inne (2-col grid, oxblood, logo SVG-RNSVG-jest-w-APK)
zostaje. Custom fonty wrócą przy rebuildzie APK z expo-font (option B).
ZWERYFIKOWANE: bundle d5b87e5c (runtime 1.0, 0 ttf) — emulator launch:
`ReactNativeJS: Running "main"`, zero JS errors, brak ExpoFontLoader crash.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Jan feedback po pierwszym overhaulu: layout 2-col tile pasuje, ale aktywnie
tylko na ScenesScreen - reszta ekranow scen (SiteScenes, PerformerScenes,
StudioScenes, TagScenes) dalej w full-width row layoucie.
Wyciagniety SceneTile do mobile/src/components/SceneTile.tsx ze wsparciem:
- secondLine: 'studio' | 'performers' | 'date' | 'none' - per-ekran dobor
metadanej (Studio na SiteScenes/Performer, performers na Studio, etc)
- seenSince: ISO timestamp - pokazuje NEW badge gdy scene.created_at > seen
(uzywane na Performer/Studio screens dla NEW od ostatniego markFavoriteSeen)
- onLongPress: opcjonalny custom handler (default = animated preview)
Refaktor 5 ekranow:
- ScenesScreen: usuwa lokalna kopie SceneTile, import shared
- SiteScenesScreen: SceneRow -> SceneTile (numColumns=2, secondLine='studio')
- PerformerScenesScreen: FavoriteSceneRow -> SceneTile (numColumns=2)
- StudioScenesScreen: FavoriteSceneRow -> SceneTile (numColumns=2, performers)
- TagScenesScreen: lokalna SceneRow -> SceneTile
FavoriteSceneRow component zostaje (legacy import w PerformerScenes - nie
ruszamy bo moze byc uzyty w innym kontekscie). gridRow style scaffold (gap+
marginBottom) dodany w kazdym StyleSheet osobno bo te ekrany maja rozne
paddingHorizontal w container.
OTA: 9eea7ac6-df72-460e-9660-22bf6c39c3ac live, runtime 1.0.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>